Saturday, February 25, 2012

Moolto hunt and new house

I have been busy in reallife ... work ... little holiday to Africa (very annoying!) and now trying to get some things finished and started.

I have finished a new house which I will put on sale over the weekend and I'm also joining the Moolto hunt. I'm a bit torn between using a house I have already made or making something new that won't be put out for sale for a while. It needs to be finished soon so watch this space to find out what I decide :-)

Monday, January 30, 2012

Kermes

As I wrote in my previous post: the next house was going to be mesh with custom textures .... so here it is!

Sunday, January 29, 2012

Mesh with textures

In my last build I added my first mesh. I tried to texture it ... believe me ... but it didn't work and I decided I didn't need it for that particular one. I know it sounds like an excuse and it probably is, but only a little!

I was determined however to learn this so I spent this weekend playing with Blender, reading up on it and watching tutorials. And it worked :D

I made a mesh window with textures to go with the house I was working on. The house will be released soon, it's finished, but I need to package it, take pictures and do the whole getting-it-on-sale-business and I don't feel like it right now.

Here is an inworld picture though of the window, more transparent from the inside than from the outside.

Monday, January 23, 2012

Jaune

And here it is .... MESH!

I recently partnered in SL and wanted to have a house I built for us and not just for me. I had been thinking about these shapes of windows and doors. 1+1= ... mesh

It's possible to do with prims but it's not quite the same. So I downloaded Blender and started ... believe me, it wasn't easy but I stuck with it and that feeling when you finish something and it looks good ... wow .... worth it :D

Imbue

I'm still not quite sure how this started but I decided I was going to build the house I grew up in. It started as an exact replica, but SL didn't like that, it was too confined. There was two ways to solve it .... make it bigger (didn't want to do that) or lose some rooms (lost some rooms).

This house taught me how to add shading to give proper depth to a texture. I had done it before, but never like I learned when making these textures. Even I have to admit I love the brick texture, but also the texture for the doors inside with the etched glass.

I have showed this house to my family without telling them about it beforehand and they all recognized it, even though the inside isn't quite as it was. So I think I succeeded :D