Showing posts with label building. Show all posts
Showing posts with label building. Show all posts

Saturday, May 25, 2013

Yollew

Just in time for the next Moolto hunt! I had always been playing with a round or cylinder shaped house but could never make it work. But I did it now, look ....



Saturday, May 11, 2013

Xanthone

For a long time I have been thinking about building a windmill as you find them in the Netherlands. I started with a mockup months ago for trying out sizes and shape and it's been sitting there for well ... months. Two weeks ago I decided "enough is enough!". I opened Blender and started building. It took quite a few attempts .... building in Blender, uploading to the testgrid, trying it, testing it, going back to Blender to tweak and add the next part. I am very happy with the outcome and here it is .... Xanthone, a Dutch windmill!


Thursday, February 28, 2013

Woad

I felt like a change for a while now and as you may have noticed I do like Asian influences so I decided to change my land from tropical island to more Japanese. Ofcourse that means a new house was needed so I started building what's now knows as Woad. Angled walls, diamond shaped rooms .... diamond shaped roofs (I didn't think that one through lol) ... it came out stunning! See for yourself ...



Monday, October 15, 2012

Urushiol

I'm still trying to get the hang of Blender and making mesh and that lead to this house based on a Morrocan Riad. I just love the tiles they use in those houses and the vibrant colors.


You can sit on the terrace upstairs and enjoy the view of the pond downstairs with a fountain.


Tempera

For the summer Moolto hunt I made a little houseboat based on the Indian Kerala style houseboats. It's mostly mesh to give it it's rounded shape. It looks pretty simple, but believe me, it was hard work to make and to fit.

Sandarac

In the meantime I have moved in SL. Instead of two pieces of land, one commercial and one residential, I now rent a homestead where I live, work and have my shop. Ofcourse that meant I needed a new house for myself!

I made a house out of separate little buildings with a beachy feel. I love the paint texture with it's teal colors and slightly peeling as it's been there in the sun and wind for a while.

Rosin

As my last project for my friend with the Roman sim I made a big two and three story building. It can be used as a library or meetingplace, but can have many more purposes like a big home or a caste building ... use your own imagination!

Quercitron

As I was still helping my friend I made some more buildings to fit into his sim which has a Roman theme. I made two, very low prim, houses which come in a pack. A one-story building and a two-story building. It's nothing fancy, but it gives you the opportunity to add some little houses to make up a village on a sim without being heavy on prims.

Tuesday, June 19, 2012

Moolto hunt - Puccoon

I know ... I know ... I spend too much time having fun (or working) and not enough on building. Ofcourse I have been building, I just didn't put them up for sale yet or on here for that matter. But it was that time of year again and another Moolto hunt started 1st of June and will be running till 30th of June. Loads of goodies for everyone.

So I made this funny, lil lighthouse, I also put it up for sale now but the hunters get this one for free!

More info about the Moolto hunt can be found here: www.moolto.com

Thursday, April 26, 2012

Orlando

It's been a while coming but I finally finished it, the Orlando home. A friend of mine showed me pictures of houses in Cartagena and I just thought they looked awesome and I decided that would be my next project. The balconies, windows, doorframes and stairs are all mesh and they took some time to make but I think they came out good. I also loved that intense blue color of some of those houses, it was either that or orange, close call, but blue won. Thanks for the inspiration, my friend :-)

Sunday, March 11, 2012

Mastic

This is a house I started a long time ago when I had moved to a new place. But before I finished it I moved again so I never finished the house. I finally finished it now though, this lovely, beachy pole house. If you are a little bit handy you could alter this into more (or less) rooms and even at different heights.

Lepidolite

I wanted to do something different this time and I came across a really dark wood house with a funny roof and a big porch all around the house while I was looking for pictures of houseboats. That resulted in this house :-)

Monday, January 30, 2012

Kermes

As I wrote in my previous post: the next house was going to be mesh with custom textures .... so here it is!

Sunday, January 29, 2012

Mesh with textures

In my last build I added my first mesh. I tried to texture it ... believe me ... but it didn't work and I decided I didn't need it for that particular one. I know it sounds like an excuse and it probably is, but only a little!

I was determined however to learn this so I spent this weekend playing with Blender, reading up on it and watching tutorials. And it worked :D

I made a mesh window with textures to go with the house I was working on. The house will be released soon, it's finished, but I need to package it, take pictures and do the whole getting-it-on-sale-business and I don't feel like it right now.

Here is an inworld picture though of the window, more transparent from the inside than from the outside.

Monday, January 23, 2012

Jaune

And here it is .... MESH!

I recently partnered in SL and wanted to have a house I built for us and not just for me. I had been thinking about these shapes of windows and doors. 1+1= ... mesh

It's possible to do with prims but it's not quite the same. So I downloaded Blender and started ... believe me, it wasn't easy but I stuck with it and that feeling when you finish something and it looks good ... wow .... worth it :D

Imbue

I'm still not quite sure how this started but I decided I was going to build the house I grew up in. It started as an exact replica, but SL didn't like that, it was too confined. There was two ways to solve it .... make it bigger (didn't want to do that) or lose some rooms (lost some rooms).

This house taught me how to add shading to give proper depth to a texture. I had done it before, but never like I learned when making these textures. Even I have to admit I love the brick texture, but also the texture for the doors inside with the etched glass.

I have showed this house to my family without telling them about it beforehand and they all recognized it, even though the inside isn't quite as it was. So I think I succeeded :D

Hardits

This house was build when I lived on a homestead, I had it floating over the water, it sits on poles. It's one big room around a ... well ... hole in the middle. Through that hole you could see the water underneath the house.

Gossypol

This is the oldest build in my collection, it is the house where I started making custom textures and learned about the problems with transparency in textures. One of many little .... challenges .... in SL :-)

Flavone

This is a play on the Alazarin house. Alazarin was a glass box inside walls where this one is a glass box pushed through the walls. The houses are similar yet different.

Elemi

A friend asked if I could make a beachhouse with a pool and loads of other things. This house here is not that exact house, I have made some changes in textures and amount of doors.